Middle Render UE Developer

Pingle Studio,Posted 1 year ago

Middle

Full time

Negotiable

Remote

We are looking for a skillful Render Developer to work on projects from the world’s top publishers. Our current work agenda includes bug fixing and adding new console-specific functionality to this project.

ATTENTION: Pingle Studio DOES NOT HIRE from Russian Federation.

What are you working on?
  • Platforms: PC, Console, Mobile
For which tasks (responsibilities)?
  • Optimizing and fixing the shaders' performance on the devices;

  • GPU profiling on the devices;

  • Creating the new graphic functionality;

  • Fixing the graphics functionality performance on consoles.

What kind of professional are we looking for?
  • Knowledge of OpenGL/DirectX;

  • Strong knowledge of C++;

  • Experience with game consoles: PlayStation or Xbox;

  • Experience with creating shaders on GLSL/HLSL;

  • Experience with game engines.

Will be an advantage:

  • Knowledge of console APIs;

  • Knowledge of Vulkan.

Why do we enjoy working here?
  • Fast hiring and clear  process;

  • 20 Paid Vacation Days;

  • 10 Paid Sick Leave Days;

  • Regular salary reviews;

  • Personal Development Plan for clear growing of skills;

  • Accountant support and full taxes coverage;

  • Comfortable Office Location and the ability to work remotely;

  • Relocation Support;

  • Corporate English lessons;

  • Advanced training: compensation of 50% of the cost of training courses, and video courses;

  • Career Path and Mentorship Program;

  • Referral internal Program: Active Program with Great Bonuses;

  • Community of people who understand your game passion.

Pingle Studio

Company type: outsource

Employees: 201-500

Platforms: PC, Mobile, iOS, Android, Console, VR/AR

Genres: Action, Adventure, Puzzle, Racing, Role-playing, Simulation, Strategy, Shooter

https://pinglestudio.com/

View all vacancies from Pingle Studio
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